Week 5 - Week 10 [26/4/2024 - 28/6/2024]
Kong Ga Wai 0359692
Bachelor in Design Creative Media
INSTRUCTIONS
PROJECT 2A - PRODUCTION SHOOT
First, we were divided into 9 people per group to shoot clips of Everything Everywhere All at Once. My role for the shoot is Camera Assistant and Art Director.
As a Camera Assistant, I helped with moving the camera stand when needed and ensured the actors were in the frame. While as an Art Director, I brought the props and the outfits.
Filming
Behind the scene pictures were taken by two of our group mates during filming. It was a fun experience, everyone involved did their part amazingly, cooperated, and helped each other out.
Final Shots:
Editing
For the final video, we don't have to follow the storyboard instead we have to make a trailer. We have to colour-correct the shots with the colour gradings:
Teal & Orange, Bluish (cold), Greenish (cold), Brownish (warm), Desaturation (50%-70%), Black & White (high contrast).
Music Used: Hybrid Power
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| https://youtu.be/6729SP_-DHs?si=gBxjtqqnpfHKrrZs |
I first listen through the music to find a part that hits hard and would be cool to edit the shots with the beats. After that I arranged the shots how I wanted, and when it is synced with the music I start to colour-correct the shots.
Final Video:
PROJECT 2B - TIKROK/INSTAGRAM VIDEO
We had to make a short TikTok/Instagram video with the trend/anything we like.
PowerPoint slide:
"Silas, an employee working in the L-Corp with no way to leave, has to endure the countless of cycles and suppressing abnormalities to survive. Even if he dies, once the day resets, he will be back and have to go through the whole day again."
Filming
For filming I got my friend to help me as the cameraman. Thank you, cameraman!
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| Cameraman GLORIA!!!!! (10/10) |
Including some pictures Gloria had taken for behind the scene:
Final Video:
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| Assembling the Weapon |
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| Sticking the faces to clothes |
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| Packing up |
Final Shots (Including unused ones):
Editing
I chose the shots that would make the final shot from all the shots that were filmed. The music I used for the video is a mix of two of Lobotomy Corporation's OST (First Warning $ Third warning).
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| First Warning |
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| Third Warning |
(Go listen to them, there is a total of three warning OSTs, and they all slap)
To combine the two pieces of music to work together, I just did a simple fade-in fade-out. (I ain't a music mixer, maybe one day...)
The effect I used a lot was the VR Digital Glitch which suits the vibe. Like the present glitching to show the past scenarios.
For the time ticking at the start and end, I just did simple editing with the position for the numbers.
“When will this cycle end? How many have we been through? When will this end. Sigh… it doesn’t matter, as long I’m able to keep them alive I will-
… XXXX another abnormality breached? SIGH. Let’s make this clean up fast.”
- Silas
Extra Description:
To sum up Lobotomy Corporation's story as simple as possible is that there's a script that the main characters have to follow. If something goes off script, the day will reset to the beginning of the day. When this happens only certain of the main characters (Maganer X, Angela, Binah, Hokma) will remember.
Silas is a character I made as an employee in the game. Unlike the others, he can remember everything that has happened in the resets. When he first joined the corporation he was confused and scared, but after who knows how many resets and deaths he had experienced, he had gotten used to it.
Silas is now the Team Captain of the Extraction Team and his goal is to protect his close friends, even if he needs to sacrifice other people or even himself.








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